Category: Design and Development

07 Oct 2016

Accordion in Storyline 2


What if a single accordion bar, holds information of more than one category?



Created an accordion for E-Learning heroes challenge #147, that has buttons on both sides and can be expanded in any order.

Click the link below to check it out. 

HTML5 Output: Click Here

23 Aug 2016

Travel Tips Interactive elearning Course


This time we have tried to convert a guideline (which states the do’s and don’ts while travelling by flight) into an interactive eLearning course. 

This course states the general travel tips to follow to make your flight journey delightful. Here, we have used images to represent a real scenario and added interactive quiz too. 


12 Aug 2016

eLearning Board Game in Storyline 2


This time created an eLearning board game in storyline 2. In this game you will learn about sea food and ocean.


We have added multiple questions in this board game to give learning. The goal of this game to make learning fun.

We have also added a leader board in this game to show top 10 high score player.

Referred the following sites to create this example.

Hope you will enjoy this game… 🙂







07 Apr 2016

Adding a Live Chat Box to Your Course

Another addition that can be used with Storyline2.
You must have used “Ask the Instructor” button for forwarding the queries through email in your courses.
In the current example, We have inserted a live chat box through which the queries can be attended instantly. In case the instructor is not available at that time, the query can still be sent to the instructor for comments.
For this we have used services from www.zopim.com. You can create your own chat box by following the steps mentioned in the example.
Html 5 Output: https://db.tt/OOWpbYq4
07 Jan 2016

Grabbing The Learner’s Attention

If we have designed a visually appealing and compelling training program. Do you think such training program is enough to glue the learners to their seats? Let us accept the truth that, for a learner our training program is just another training program. He/she will do any or all of the following while taking the training –take calls, chat, check mail, talk to a colleague, wonder how long the training program is going to last, and so on. I am sure everybody has done all these in school/college. So, why should our learners be any different?

Learner’s real world is full of distractions. So, it is very important to grab the learner’s attention. The first event “Gain Attention” out of Gagne’s nine events still holds good in today’s learning environment.

I am a great fan of this “Gain attention” strategy. The first few seconds/minutes of a training program plays a crucial role in deciding its fate. The learner may just leave the training in the middle or click ‘Next’ continuously to complete it. If first impression is not positive, the great ID strategies may just fall on deaf ears.

Gain attention strategy plays an effective role in eLearning. It has the power to increase the motivational level of your learner.


Gain Attention:

  • Arouses the learner’s curiosity.
  • Sets an expectation in the learner’s mind: What’s in the training for me?/ What is the training all about.
  • Makes the learner think about a particular concept: Really?/ No way!/ So true?
  • Helps the learner grasp what is going to be covered in the training.

Basically, a gain attention strategy will build a curiosity in the learner’s mind to see what comes ahead. The learner is actually interested in taking the training program.

We have talked enough about the importance of “Gain Attention”. Now, the question arises “What qualifies as a gain attention strategy?”

 

The different types of ‘gain attention’ can include:

  1. Pretests: Holds good for learners who believe they know everything and there is nothing more to learn. The objective is to enable the learners to understand where they stand at the beginning of the training program.Example: Before staring the training, let us answer a few questions
  2. Challenge: This holds good for demotivated learners.
    Example: You are a technical assistant. You have several customers who require your assistance. How many customers can you serve in a day?
  3. Problem solution approach: Builds the curiosity in the learner to solve the problem.
    Example: You have been appointed a manager of a team whose performance has been very poor over the past few months. How will you motivate your team and ensure that each member gives his/her best.
  4. Did you know?: Share facts that will really inspire and surprise the learners.
  5. Comic strip: Use comic characters to talk about a particular topic/situation.
  6. Story/scenario: Make the learners understand with a scenario or through characters in the scenario.
    Example: There’s a city where lot of school going children have been missing over the last two months. You being a part of the investigation department, have been assigned this case. You need to go to the city and solve the mystery.

There are several other innovative ways to design grab attention screens. If you have come across any, please feel free to share them.

 

27 Oct 2015

Things to Keep in Mind While Developing eLearning Courses


The whole purpose of designing and developing an eLearning course is lost if the audience it is made for chooses to leave it midway. The audience here is the king. If the audience disapproves of an eLearning course, all the efforts and time spent into making the course go to waste. Goes without saying, the key stakeholders are held responsible for the failure of this course. The key stakeholders being SMEs, Instructional designers, multimedia developers, etc. After putting in all their effort and time, they don’t expect their product (eLearning course) to fare poorly in the market. They expect to receive satisfactory, if not great, reviews from their audience. Disappointed at the reviews they have received, they wish to find out the reason behind this failure. On giving their course a closer look, they have found out that the course has certain gaps and they have also understood that they didn’t take some important points into account. The points that they missed are:

Not clear who the audience are
Before designing, one should be clear who the audience are. Then the team should work on how to meet the course objective as per the audience.

There was lack of flow in the course
While designing and developing a course, the entire learning and development team must strive to build a course that is orderly structured, i.e. in a proper sequence. Although you develop your sequence during the outline phase, you may need to constantly revise it. Make sure you check for the mention of terms and concepts that were not previously defined. If this happens, you’ll need to go back and revise the outline so learners are introduced to the basics before being moved to the more advanced concepts. Also, the learning course must be developed in a way such that the readers/viewers stay hooked or remain engaged throughout the length of the course.

The course was overloaded with unnecessary and irrelevant information
While developing an eLearning course, we feel that it should be rich in information. With a view to make the course information rich, we tend to load the course with images, audio and onscreen text. As a result, the learner finds it difficult to go through the course as there is too much information to process. The course should not be cluttered. We should include visual images, onscreen text and audio only when it is necessary.

The sentences used were not simple. Mostly passive form of sentences were used.

The listener understands the speaker better if they are being addressed to directly in the speech. It is always better to say, “He said these words” instead of saying, “These words were said by him.” It is best to use an active, rather than passive, sentence construction. With an active construction, the subject of the sentence performs an action. With a passive construction, the subject does not take a direct action, so the sentence feels weak. So in order to connect better to the audience, the instructional designers/writers should always use active form while structuring content.
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He was a German psychologist who is known for discovering the forgetting curve. According to this curve, the biggest decline in memory happens within 20 minutes, and then 1 hour.