Elearning is the heart of training now. But many tricks can be followed to make an elearning module interesting or yawn-proof.
An elearning design can only be considered successful once it is completed with the project deadlines. Apart from that, it should also get positive opinions from everyone who uses it. So, there are 3 factors which are quite important for developing such a course.
A learning model is the best way by which you can construct an engaging elearning design. You can choose a learning model depending on the results you seek from your elearning design. For example, if you want to disseminate information, then the best possible design is an e-magazine. The magazine must have easy scrolling so that the user can browse through the information easily.
However, for example, when you aim to share some information with the learners through an elearning design, its better to include a quiz in the learning module. That’s how the learner will learn what they don’t know. Their curiosity levels will spike and hence they will find the e-learning design interesting.
70% of the learning can be taught to the user by incorporating quizzes in the module.
The third kind of learning happens when the users have to be taught, how to behave in certain situations. This is known as imparting soft skills to them. For this kind of elearning design and development, the user can be given different scenarios. They have to choose the correct scenario.
This implies that the user should be able to understand the language easily. He should also find the content interesting. In the elearning curriculum design, the focus should be on factors such as a call for action. But preceding it are many factors such as giving the elearning module a spirit, making it conversational and still having an adult tone in the module.
Now, we come to the most important topic of interactivity. It cant be included in the module just for the heck of including it. If interactivity is there in elearning design without any reason, it can act as an obstacle or distraction. The learner may even leave the module without proceeding further due to the interaction.
Instead, you should include interactivities which ask questions from the learners. This way, learners get a better understanding of what they have learnt in the module. Elearning is about creating stories and then making learners part of them. When learners do some role-playing they understand real-world situations better.
You can also include other learners in the course. This way, they can tell about their knowledge. When learners hear their peers and colleagues talk their level of understanding from the module improves. The older employees can act as mentors in the modules and share their experiences with a newbie. A module can also be like a forum where the learners interact with professionals. So, you have to decide whether to include interactivity or an experience to make the elearning more engaging.