Tag: mobile learning

10 Jun 2020

Blood Bank App in Storyline 360

“What is the Most Important Thing that You Did Today?”

 

Maybe you took care of your family, gave your best at work, or helped a friend.

“Can any of you say that you helped save a life today? And that it took only about half an hour of your time?”

Donating blood is one of the easiest ways to truly help a person in need.

Around 38,000 people need blood for their treatment every day. Although science and medical management are advancing, there is NO substitute for blood. The only way to obtain blood that is vital in saving people’s lives, is from donations.

We have created a mock-up application on blood bank in Storyline.

Through this app you can:

  • Gather some basic knowledge about blood and blood groups.
  • Get the information regarding the compatibility of your blood to other blood groups as a Donor/Receiver.
  • Access a database of donors for your specific blood group requirements.

Apart from the above, the app uses a brand new way of navigating to the next and previous slides.

 

Demo YouTube Video:

Mobile Compatible HTML5 Output:
A better and improved version:
06 Nov 2018

2 Player Jeopardy Game in SL360 #209

Hello Everyone,

Created a Jeopardy game for this weeks eLearning heroes challenge #209.

Just like any normal game—this game also has 2 modes:

  1. Single Player Mode: that allows a single player to accumulate the maximum $ amount by answering random questions correctly.
  2. Multi Player Mode: that allows two players to compete with each other and the player with maximum $ amount wins.

Once the player selects the game mode, he will be asked to enter the player(s) name(s) and “Start the Game” button will appear (as shown above).

Based on the mode selection, clicking “Start the Game” button will take the player to the next slide that contains Jeopardy board(s) with various $ amounts.

On selecting any $ amount, a layer pops up with 6 categories, out of which only two (General Knowledge and Inventors and their Inventions) are functional in this sample game.

Both the above categories are linked to their own separate question banks. Each question bank contain 30 questions which are being fetched randomly. These questions are storyline’s default multiple choice graded questions.

In order to increase the difficulty level, added a 15 second timer to each question. The player has to answer within the stipulated time.

In case of multi player mode, the players get a chance to select the $ amount and answer the questions turn by turn.

If the player answers the question correctly, a thumbs up sign pops up and later a tick mark appears on top right of the selected $ amount else a thumbs down sign pops up and later a cross mark appears.

NOTE: Everything in this sample game is developed in storyline itself using Shapes, Variables and Triggers, except the first page, it contains 2 web objects:

  • Jeopardy – Title animation
  • Progress bar.

 

Before you give it a try, check out the below video demo:

Link to Mobile Compatible (Html5) Output: http://bit.ly/2J9Pbrx

19 Jun 2018

Latest e-Learning Trends

The eLearning industry is always changing with the emerging trends and technologies. One can easily notice the thriving change in the learning and it is of no surprise that an eLearning has shifted towards much better ways and is no longer needs to be done 100% in person. Now the question arises is that, what’s next that leads to the rapid transformation in the process of learning. Read out to find some of the latest trends in eLearning.

 

  1. Microlearning: It is learning in small steps. The micro learning is also called as bit-sized learning, which is generally 3 to 5 minutes in length. This can be developed as videos, quizzes or the interactive info-graphics. This type of learning helps to provide necessary information and delivers the specific goals to the learner. So, for the distracted learners, the micro-learning is highly beneficial.
  2. Social learning: As the name suggests, this type of learning helps the learner to share the knowledge with others. The social learning happens via social media platforms or during conferences. In this, learner continues to learner during the discussions. It works as a collaborative work rather than a competitive one.
  3. Personalized learning: In this type of learning, learners are given pre- test and based on its result, they are assigned specific modules, questions and study materials. Each learner gets a specific time and space to go-throw the study material.
  4. Mobile learning: It is also called m-learning. In this, the users learn through smartphones, tablets or the wireless gaming. The best part of mobile learning is that, it can be done anytime and at anyplace.
  5. Gamification: Most of the people gets often confuse gamification with games. But in actual, it is a concept of applying game theory and mechanics in the context. Gamification uses different element such as principles, theories, characters and the player journey. The main goal is to keep the learner engaging solve the challenges.

These were some of the emerging and latest trends in eLearning. Pick up your favorite enjoy the best way of learning.